Zombies, laser tag and confusion: Here's what it's like inside Meta's virtual world
CNN
On a chilly December afternoon I played a heart-pounding game of laser tag, flew across town on a magical broom, killed zombies in an abandoned mall, and hung out with an old friend who lives roughly 2,000 miles away — all without leaving my home or, in fact, my living room.
These are the kinds of things you can do in Horizon Worlds, the new social virtual-reality app from Meta, the company formerly known as Facebook. The app, which was released in the United States and Canada earlier this month, includes a slew of VR "worlds" that you can visit and encourages users to build their own worlds for anyone to explore.
Horizon Worlds is Meta's most ambitious effort yet to get people to hang out together in VR, after spending billions on this technology and recently making it an even bigger focus focus as the company touts its "metaverse" ambitions. The launch comes at a promising moment: VR is more affordable, accessible and capable than ever before. But challenges remain.
Researchers are uncovering deeper insights into how the human brain ages and what factors may be tied to successful cognitive aging ((is successful the best word to use? seems like we’ll all do it successfully but for some people it may be healthier or gentler or slower?)), including exercising, avoiding tobacco, speaking a second language or even playing a musical instrument.