
Why Video Games Are Looking More Like Movies
Newsy
Big-budget gaming franchises like "The Last Of Us" showcase the connections between cinema and video games.
Real-life theaters are grappling with a lean summer movie season. But video games are still rolling out their big blockbusters. The latest such triple-A title is The Last of Us Part 2, a long-awaited follow-up to the critically-acclaimed 2013 game about a zombie apocalypse.
The Last of Us Part 2 features an ambitious narrative about a grand, grim, post-apocalyptic world: and like a lot of big-budget games, it often relies on cinema to tell that story.
This is a sign of a bigger movement in technology and art: As games have become more realistic — and as movies have embraced more computer graphics — the two industries have started to converge on each other, for better and for worse.